I am not experimenting especial heating of the CPU or GPU but be careful about that especially if you have an old graphics card (my previous card, NVidia 8800 Gt, was easily reaching 80º C), because the reniced process might be able to ask more from it. You might start testing with -5 or -10 as I put in the example line above, or -15. In FG running: main menu, View, Rendering Options. 10 or some other value between -1 and -20Ġ is default priority, -20 is top priority, which I'm using sometimes, but be warned, that might have side effects: Bombable projectiles motion and detonation noise affected, and in "heavy situations" lags or audio drops, to avoid which you might need in FG to establish a framerate throttle value, I set 25 or 24 fps (PAL or movies framerate). Let's say you read that /usr/games/fgfs is process number 3109, then you type the command: You might want to read the second footnote (**). This can be done by locating the fgfs process and its numeric id, and then issueing a renice command on it.Ĭode: Select all ps -ax | grep /usr/games/fgfs | grep -v grepĬode: Select all ps -ax | grep fgfs and you look for the fgfs process (NOT the grep command we just issued). I've also found out that I can increase the priority the Linux kernel gives to the fgfs process and gain some frames per second in difficult situations (typically crosswind with other planes around in MP with complex sceneries). I recently discovered that with my hardware FG runs faster in Linux than in Windows 7 Ultimate 64 bit (*). This might be interesting for FG pilots with not high end hardware.
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